Although Arnold doesn't support C4D shaders, it's fully production ready. I also played with Arnold and Corona isn't more advanced than Arnold. otherwise - i love Corona and its top one behind C4D Physical Render, which is powerful as well.Īll my love goes to developers of Corona. so, i hope to see much more advanced material system for Corona. Arnold lightning system is more advanced, though with all those options. much cleaner, much faster and much easier to get desired result. otherwise - compairing to Arnold, Corona is the top way to go. i could blend few materials all together to fake SSS already, but its a bit complicated and hard to edit. I am really looking forward to see any SSS support for Corona as well. already uninstalled Arnold's trial, as i am not going to learn it further. maybe its me, or my display size, but i couldnt fit all the tabs needed for it, so it was hard to work with, for me. interactive option is the only one which caught my eyes. imho, its so slow, when it comes to final. material building system is something new to me, hard to get in., easy to get confused and lost as its like nothing compaired to other 99% of renderers, so it will bend your mind and you will find tricky to move back with Physical render, vray etc, when it will be needed to. I tried arnold, as there were such a good words for it.
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